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Comparing takes

Two takes, heard against each other. There are two ways to do it, and they are for different situations.

At Compare in the top navigation. This one is app level rather than project level, because the two takes can come from different projects.

Pick a take on each side and both load straight away. Press F to flip between them. Playback keeps its position across the flip, so you hear the same moment in each.

Both sides are loaded as soon as they are picked. Picking the second take is the asking, so there is nothing to arm.

The page stops the main player on the way in. Three audible takes is nobody’s intention.

The dock at the bottom of a project has its own compare. There, the second take is fixed: it is the take the current one was made from, inside the open project.

This is the one you want when you have just repainted or covered something and want to hear what changed. It is armed rather than automatic, because a second stream is a cost nobody asked for when they pressed play.

Situation Use
Did this repaint improve it? The player’s compare switch
Which of these two seeds is better? The Compare screen
Does this cover beat the one from last week, in a different project? The Compare screen

F flips between takes on the Compare screen. Space plays and pauses. The full list is in Keyboard shortcuts.